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Rigged in maya
model + normal map
model closeup
Low poly model
model wireframe
Zbrush sculpt
Zbrush sculpt
original concept by Kai E Soh
screenshot001_edited

screenshot001_edited

RPG creature

2017 Personal work

Character I did to practice my sculpting and texturing skills, also trying to bring a 2D sketch to a game ready model. special thanks to Kai E Soh for allowing me to use his concept sketches for this project.

Tools:  Zbrush, Maya, substance painter, marmoset 3

3D Characters

Frontview MASTER_edited

Frontview MASTER_edited

mech assasin_edited

mech assasin_edited

mech concept

mech concept

The messenger

The messenger

ninja mecha

ninja mecha

anatomy study

anatomy study

screenshot008_edited

screenshot008_edited

muhd-aiman-2b608f-a5222e65b0b1451eaeca98c45238722d-mv2_edited

muhd-aiman-2b608f-a5222e65b0b1451eaeca98c45238722d-mv2_edited

screenshot001_edited

screenshot001_edited

char sheet closeUP NEW_edited

char sheet closeUP NEW_edited

2017-10-18 (1)

2017-10-18 (1)

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