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'Silat' martial art movement pattern in islamic calligraphy

2015 project

This project was proposed by Dr,Nurzaidi Azraai (https://www.linkedin.com/in/nur-zaidi-bin-azraai-527a3012/) from Universiti Sains Malaysia as part of his PhD thesis project. The goal of this research is to observe the pattern of Malaysian martial art 'Silat' and the relation to ancient islamic calligraphy.

I was involve in this project as technical artist. My job includes : 

  • Setting up motion capture devices in the studio.

  • Advising actors for mocap.

  • Mocap data cleanup 

  • visualize motion in 3D

Tools: Cortex motion analysis, Motion builder, Maya

VSFX 753 Motion capture Integration

Winter 2017

This project was part of my final assignment for motion capture class at SCAD. I was tasked to create believable motion with story element using motion capture. 

I used character model from mixamo.com and use their auto-rigging tools to start this project. I also act using the mocap suit with my classmates for most of the scene. The raw data was then cleaned with Vicon blade and brought to motion builder to apply the motion to the character model, then, I export all the model to maya to dress up the scene properly. Finally, I brought everything to unreal engine for final lighting and rendering. The animation sequence was made using Unreal engine's sequencer tools.

Tools: Vicon Blade, Motion builder, Maya, Unreal Engine

vsfx
motion analysis

Muhammad Aiman

3D Character artist

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